Entity component system
Please rate the course
Category:
Language:
Russian
Duration:
22:07:43
Number of lessons:
34
Added date:
07/09/2024
Rating:
0.0
Course short description
The course teaches the ECS approach to game development in Unity, with a focus on data-driven programming. The course offers a deeper understanding and skills for creating complex game systems using the open-source Entitas platform. The course consists of two parts: creating game structures and production methods. Adapted for seniors, team leads, and those who want to expand their knowledge of game architecture.